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Allowed Armor: Cloth
The Cleric is a Tier I evolution from the Healer Profession, while keeping all of the Healers abilities the Cleric also gains the ability to use Life and Curing magic spells.
As with the Healer the Cleric can use Staves and Fists but also gains Maces.
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DEXTERITY | No Bonus | HITPOINTS | +1 | INTELLIGENCE | +3 | MANA | +2 | MAXHITPOINTS | +1 | MAXMANA | +3 | MAXSTAMINA | +1 | SPEED | No Bonus | STAMINA | +1 | STRENGTH | No Bonus | |
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