Sieging
Sieging is pretty similar to normal combat, except you can not use standard weapons and your target is a building and not a Character or Monster.

There are 2 different player obtainable siege skills, the Siege Weapons and Siege Magic skill, the former lets you use epic siege weapons to attack buildings such as cannons and catapults while the latter lets you use magic to weaken a buildings foundations or cause a plague to descend upon its occupants.

You can obtain the 2 2iege skills from the Siegery in Fenwood after you get to the Sandydale Map, you can not siege before then the NPCs inside the siegery offer the skills to you via 2 simple quests.

You can buy siege weapons and ammo from the NPCs (these are needed for the Siege Weapons skill) or someone with Tinkering skill can make it, siege magic is intended for professions that are more attuned to casting while siege weapons is meant for warriors and the like but there is no reason why you can't try either.

Siege Weapons
You will need to equip your siege weapon to your siege slot, and to also equip your siege ammo.

Attacking
To attack an enemy outpost, move the mouse over it and click the Attack button ... the siege screen will then load.



The screen has an almost identical layout to that of the Combat screen, there are just less options to worry about as there are not any magic spells etc.

You can basically Attack, Cast Magic, Heal, Use Item or Skip a Turn and thats it, the results of your actions are displayed in the Siege status area.

After you siege a building its allegiance changes to that of your own, and it will be accessible to your allegiance for 1hour after which time it reverts back to its original allegiance and needs to be sieged again.

If you are neutral you can learn the siege skills but will not be able to put them to use as the sieging outposts are only available to people in an allegiance.